Mighty Feats & Meaty Fights
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May 14, 2025
Hirelings: morale issues
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Some of the most memorable moments in my current Glint RPG campaign have come from hirelings failing morale checks. The morale system transf...
April 18, 2025
Simplifying Large Battles: a Dice Pool approach
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The problem I'm trying to solve Large battles, involving 15+ combatants, are exciting on the page or screen. But running them at the tab...
January 29, 2025
Introduction and design principles
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I've started this blog to share my progress in designing the forthcoming Glint RPG. (Subtitle: Mighty Feats & Meaty Fights"). I...
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